


Gender: Genderless ( It's confirmed that all monkeys other then Heroes are genderless), Referred to as maleĬlassification: Monkey Superhero, Wizard as Wizard Lord, Deity as Sun God, Robot as Technological Terror

Maulers | At least 9-B via Dart Arms and Core, possibly 9-A, At least 9-B via Boomerang Arms and Core, possibly 9-A, 9-B via Bomb Arms and Core, 9-A via Bloon Busters, Sidewinder Ace, and MOAP, 9-B via Magic Arms and Core, 9-A via Phoenix, At least 9-B via Tech Arms, Pulse Laser, and Laser Vision, possibly 9-A via Plasma Vision and above, 9-A via Doom Gauntlets, Solid Doom, and Sidekick, 9-A via Powerups, likely High 6-C as Technological Terror and Sun God, possibly | All BSM 2 Flash weapon stats, as well as 9-B via Ice Arms and Shard Storm, possibly 9-A for Yeti Sidekick, Unknown via most Ice Core, 9-B via Storm Arms and early Core, At least 8-C at higher tiers, Many powerups negate durability He also takes advantage of Research, which occasionally strengthens his weaponry to cover their normal weaknesses, and has access to far more powerups, especially in the Mobile version. Unlikely in BSM1, BSM 2 Super Monkey can change between his weapons at any time. Meanwhile, in either BSM 2, he’s limited to only one weapon at a time, but now has three slots: either Arm as well as his Core. In BSM 1, Super Monkey uses the furthest upgraded version of all three of his weapon trees at once. Now, he’s taking on the Bloons head-on, but with more weapons than his standard arsenal. In Bloons Super Monkey, Super Monkey is no longer stuck playing the immobile role of a tower.
